How to Make a Part Glow and Pulse

Last updated: February 4, 2025

  1. Start by placing a part on your plot.

  1. Next, we can use our Paint Tool to make the part whatever colour we like!

  1. Now we can go ahead and use our Material Tool to make our object a Neon material. This will give our part a glowing effect.

  1. Then we can use this button to open up our Properties, and from there we can open up the Code Builder!

  1. It is always a good idea to name your script something that describes what it is going to do!

  1. In our script, we firstly want to open up our Events blocks and drag an At start block into our scripting area. This will activate as soon as the game starts!

  1. Next, we can open up our Control blocks and drag in a do forever block. So whatever code we put within this will run forever from the moment the game starts.

  1. To make our object's glow reduce, we need to tween its transparency to roughly 0.5. So let's open up our Looks blocks, then drag in a tween transparency to block. I am going to tween mine to 0.5 over 2 seconds.

  1. To finish, let's add another tween transparency to block, setting our transparency back to 0. Then add two wait blocks of 2 seconds in between them.
Your wait block should be the same or more amount of seconds as your tween transparency to block.

  1. Now you can go ahead and hit play, then watch your object glow and pulse!

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